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Mudlet movement
Mudlet movement








  1. #MUDLET MOVEMENT INSTALL#
  2. #MUDLET MOVEMENT PRO#
  3. #MUDLET MOVEMENT DOWNLOAD#

Most people use mudlet, if you look at the wotmud forums in help there is a thread. They have status bars and a tabbed chat window. Trollocs can now increase their move regen by practising Survival. Can see they have the magic map windowed and also are using mudlets own mapper. Can see that they have magic map as well as a nice status panel Dixel's set up posted on the Gen Forums.Mudlet Package - Command Queue a simple way to set a delay for sending commands to the mud.Mudlet Package - Combat Colours adds colour triggers for regular damage hits in combat.Mudlet Package - Chat Window adds a chat window that captures messages!.Mudlet Package - Colour Exits striking colours for the exits.Mudlet Package - Numpad Direction Keys simple set of action keys to help moving around.

#MUDLET MOVEMENT INSTALL#

  • Mudlet Package - Mudlet Mapper Config Mapper config which you have to install to start creating your own mudlet maps of the mud.
  • Mudlet Package - Vitals Vitals Package by Dixel, from forum here.
  • Mudlet Package - Magic Map Windowed Findis's magic map package with Dakhor's tweak to make it windowed applied, from forum here.
  • Mudlet Package - Magic Map Magic Map Package by Findis, from forum here.
  • List of Packages You Can Install for Gen:Ĭompiling the packages for mudlet that people in the Genesis community have shared for others to be able to add them.
  • It is a little bit complicated to take stuff created by others and tweak it how you'd like.
  • There is not a huge amount of readily install-able add-ons available for Genesis.
  • Initially it is not just as simple to use as the web client or other clients you were already familiar with.
  • It is as powerful as it gets in terms of scripting, UI customisation etc.
  • mudlet movement

  • Looking at what some other muds have already done the potential is mind blowing.
  • It is very easy to re-use each others content, installing stuff as packages.
  • #MUDLET MOVEMENT PRO#

  • This supports GMCP a massive pro which means the Magic Map can be used.
  • Multi platform on all the modern operating systems.
  • I set up numberpad for movement/attacking target/horse stuff/score and stat/where/notice/some other things. Most of this is just stuff for the mapper and communications window. I fiddled with it a bit to change room colors when I made new zones and stuffĬommunications - also didn't mess with this much. Mapper - idk this shit came with the mapper. Targetting - stuff is set up here to have primary and secondary targetsĭoors - set up to have primary and secondary doors Horses - aliases for riding/leading/whatever with horses in PR 6010 and it provides the ability to move a map label either to an absolute position (for the. PK - stuff here for moods/setting wimpy level/looting Mudlet/Mudlet: Add: new function moveMapLabel(.).

    mudlet movement

    On connect - set my master mob/horse/mood/posture/other stuff when I log on to the mud I have the scaling something from green (healthy) to red (crit), change around the colors to whatever you want Health and Moves - puts them in different colors. Never got around to it, may at some future point if I get playing again) I was planning on going through logs, collecting the different messages each weapon gives for dmg, and highlighting those in different colors. Fiddle around, change what you don't like, let me know if you have trouble or questions. This is directly what I use, so I guess it may be set up somewhat personally and weird. If it's still broken I'm sorry, but I'm sure there's an actual fixed one out there with someoneĭidn't bother attaching a copy of my map since I think there's actual complete ones floating around somewhere as well (I had a lot of fun mapping stuff and exploring/setting my own room colors/etc, but don't have the whole mud mapped so). I fiddled around with the mapper at some point trying to make it work on brief mode, but I remember kind of breaking it and don't remember if I got anywhere with that. I downloaded them from Saal's site a long time ago, kept the ones I wanted, and changed them a bit to fit my playstyle/aliasing preferences better.

    #MUDLET MOVEMENT DOWNLOAD#

    I think you should just be able to download it/save it somewhere, then go to Mudlet and import it from package manager? Idk.Ĭredit for the mapper goes to Groderick I believe, and to Saal for most of the triggers and stuff. Here's a link to whatever scripts/aliases/triggers/key bindings I happen to have for Mudlet.










    Mudlet movement